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Prototyping is all about bringing ideas to life. Whether it's a new product, a piece of software, or even a process, prototyping is the first step in turning concepts into reality. It's like making a rough draft before the final version. This article explores prototyping, and how it's done.

Table of Content

  • What is Protytyping?
  • Types of Prototyping
  • How to Create a Prototype?
  • Qualities Of A Good Prototype
  • Advantages of Prototyping
  • Disadvantages of Prototyping
  • Conclusion

What is Prototyping?

Prototyping is an iterative process of quickly building a simplified version of a product or system to test ideas, gather feedback, and refine the final solution. Prototyping is done before the development of the product to get clear solutions to improve the product. It ensures that the product meets the needs of the user. Prototypes are important during the design process as they allow testing and revising a design before it becomes final.

Prototyping serves several purposes:

  1. Testing: It allows designers and developers to evaluate the feasibility and effectiveness of their ideas before investing significant resources into full-scale production.
  2. Iterating: Prototypes enable rapid iteration and refinement based on feedback from users or stakeholders, leading to better final products.
  3. Communication: They serve as a communication tool, helping teams convey their ideas and concepts more effectively to clients, stakeholders, or other team members.
  4. Risk Reduction: By identifying potential issues early in the development process, prototyping helps reduce the risk of costly errors or failures later on.

Types of Prototyping

There are basically three types of prototyping:

  1. Low-Fidelity Prototyping
  2. Medium-Fidelity Prototyping
  3. High-Fidelity Prototyping

1. Low-Fidelity Prototyping

A low-fidelity prototyping generally consists of a bare-bones version of the final product. It is an efficient, straightforward method of turning a design concept into a bit more real-world illustration of a software application. They are ideal for quick brainstorming and collaboration. In this the sketches are made and the connection to every part of the product is made on paper or board. It saves time and money, but may not have every function that a website should have.

2. Medium-Fidelity Prototyping

Medium fidelity prototyping has limited functionality but clickable areas which present the interactions and navigation possibilities of an application. It is a more detailed and realistic prototype than Low-fidelity prototyping.

3. High-Fidelity Prototyping

High-fidelity prototypes have a lot of detail and are interactive. They have better visual appeal and perform functions that are more similar to those of the finished product. It displays every detail in the design with its functionalities. This is the final step to ensure that the design is of good quality before it is implemented in the final product.

How to Create a Prototype?

Following are the steps that are required to create a prototype:

Step 1: Requirements analysis

A prototyping model begins with requirement analysis. In this phase, the requirements of the system are defined in detail and gives a brief idea of the system to the user.

Step 2: Quickly Designing the Prototype

A rapid and straightforward design of the entire product is made at this stage. It is not a complete design and gives a brief idea of the system to the user.

Step 3: Creating A Prototype

It is a small working model of the required system. This should be very close if not exactly like the final product that is meant to be developed.

Step 4: Testing the Prototype

In this step to validate the design decisions before mass production, real users will be needed try the product and identify issues that might arise. It finds out any flaws and mistakes in the working model. Comment and suggestion will be collected from the customer and then provided to the developer.

Step 5: Prototype refinement

Prototype will be refined according to the feedback and suggestions in this stage. A final system is developed after receiving all the suggestions and feedback.

Step 6: Protecting the Design

Once flaws are identified its needed to protect the intellectual property. This helps to avoid plagiarism and other companies copying the design.

Step 7: Launching your test

Before launching the test, it's important to do a trial run with a colleague or friend to check if the set-up works as expected or not.

Step 8: Sharing the results

After receiving the responses it is time to analyze the test results. It will help in improving the product and will give direction to adjust the UI and UX, and iterate to get closer to the product launch.

Step 9: Implementation of the product and Wrap up

The final product will be developed according to the final prototype model and this will be tested thoroughly. After launching of the product, remember to conduct Live Website Testing.

Qualities Of A Good Prototype

  • Representation: A prototype is a basic representation of the actual product. It represents how the product will look or work.
  • Precision: The prototype's fidelity, or the degree of detail: low-fidelity or high-fidelity.
  • Functional: A good prototype executes the fundamental operations of the final product. A good prototype is one that can be easily improved upon.

Advantages of Prototyping

  1. Early Feedback: Prototypes let you show what your idea looks like early on, so people can give feedback before you invest a lot of time and money.
  2. Less Risk: Making a prototype helps find problems early, so you can fix them without wasting resources later.
  3. See the Idea: Prototypes give a visual of your idea, making it easier for everyone to understand and agree on what the final product should be.
  4. Make Things Better: You can keep improving your product by testing different versions of the prototype, making sure it's the best it can be.
  5. Save Money: Fixing mistakes in the prototype stage costs way less than fixing them after everything's done.
  6. Work Faster: Prototyping lets you try out ideas quickly, so you can get to the final product faster.
  7. Focus on Users: Testing prototypes helps understand what users want, making the final product better suited to their needs.
  8. Share Ideas Easily: Prototypes help explain your ideas to others, making it easier to work together and make sure everyone's on the same page

Disadvantages of Prototyping

  1. Cost: Prototyping can be expensive, especially if you need multiple versions.
  2. Time-consuming: It takes time to create, test, and refine prototypes.
  3. Focus on looks over function: Sometimes, prototypes prioritize appearance over how well they work.
  4. Misleading: People might think a prototype is a finished product, leading to wrong assumptions.
  5. Feature overload: Prototypes can end up with too many features, making them bloated.
  6. Resource drain: Putting lots of resources into prototyping might take away from other important tasks.
  7. Rushing decisions: Positive feedback on a prototype might lead to rushing decisions before everything's been properly thought through.
  8. Risk of idea theft: Sharing prototypes could expose your idea to theft or copying by others.

Conclusion

Prototyping plays a very crucial role in UI/UX design. It is a process of interface design that helps to determine the functionality and usability of the product before the final launch. Prototypes can vary in fidelity, and in reality, and can begin at any stage. It is a practical design which helps to acknowledge the user's perspective in every possible ways.

Authors: T. C. Okenna
Register for this course: Enrol Now

The Differences Between Product Design and UX / UI Design

Product Design is the research, creation, and ongoing improvement of products. “Products” can mean many things but at Vsasf Tech ICT Academy, Enugu it means digital products, such as websites or mobile applications.

Product Design is a holistic concept that has ownership over both UX (user experience) and UI (user interface) design. UX design focuses on the total user experience with a digital product. UI design focuses on the visual experience of a digital product, such as fonts, colors, and animations.

“Product Design is holistic. It isn’t saying, ‘I’m just going to look at the user experience or the user interface.’ It’s also not saying ‘I’m only going to look at it with a business lens.’ It’s bringing all those together and looking at [the product design process] from every angle.” – Bani Phul-Anand, Lead Instructor, Design

Career Path Options

Students studying Product Design can pursue a variety of career paths, including specializations in UX and UI design. Here are just a few of the most common job titles in the market today:

  • Product Designers (can also be called UX / UI Designers) work on product roadmaps and analyze projects for ROI (return on investment). They may also manage a team of designers.
    Average salaries: $94,802
  • UX Designers, or User Experience Designers. Image a mobile application that sells shoes. A UX Designer conducts and leverages user research to ensure a seamless browsing experience through all the different shoe options – brand, color, sizes, etc. 
    Average salaries: $98,816
  • UI Designers, or User Interface Designers. UI Designers’ output is exclusively visual. Typically, they come late in the design process – right before a project is handed off to developers. 
    Average salaries: $89,780 

Average salaries from ZipRecruiter as of April 2022
Other potential job titles can be Full Stack Designers, User Researcher, Visual Designer, Web Designer, and Information Architect, just to name a few.

Authors: T. C. Okenna
Register for this course: Enrol Now
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